Kickstarter

Discuss classic and favorite computer or console games here.
User avatar
ckguy
Bipship Engineer
Posts: 1169
Joined: Thu Nov 01, 2007 17:56
Location: Wakefield, RI, US
Contact:

Post by ckguy »

Oh dang I hadn't heard about Obduction yet. Now, how much of my money do I want to give them...
User avatar
tulip
Flower Pot
Posts: 2520
Joined: Thu Aug 21, 2008 12:50
Location: Hamburg, Germany
Contact:

Post by tulip »

http://www.kickstarter.com/projects/839 ... evermore-0

Not a game I know but a friend of mine (who I just found out yesterday is himself a friend of Tomtomtom irl somehow) really believes in this. So just wanted to share it here, as I myself am into these kinds of movies too. So if you like Hammer or Roger Corman style movies you should consider it.
Image You crack me up little buddy!
Keening_Product
Kuliwho?
Posts: 2167
Joined: Fri Jan 20, 2012 7:02
Location: Tied up in the Oracle Chamber's basement
Contact:

Post by Keening_Product »

I'm annoyed I only found out about the 0 A.D. fundraiser after they missed their lower goal by a smallish amount. My $5 wouldn't have helped much and they get the money anyway, but every bit counts: http://www.indiegogo.com/projects/suppo ... ategy-game

Ah well, at least they still have donation systems on their main site: http://play0ad.com/
Keening_Product was defeated before the game.

"Wise words. One day I may even understand what they mean." - Levellass
User avatar
Roobar
Vorticon Elite
Posts: 3267
Joined: Tue Jan 08, 2008 16:12
Contact:

Post by Roobar »

Are you interested in non-game related kickstarter projects? Beacuse damn,
LUCIâ„¢, Advanced Lucid Dream Inducer
Go to sleep with Luciâ„¢, the world's first lucid dream inducer that uses brainwaves for reliable REM sleep detection.
Image


Also, something ultra cool, considering you like LEDs like me:
Image

Image
Image
User avatar
T-Squared
Vortininja
Posts: 208
Joined: Fri Nov 26, 2010 21:22
Location: Next Sunday, A.D.
Contact:

Post by T-Squared »

ckguy wrote:Oh dang I hadn't heard about Obduction yet. Now, how much of my money do I want to give them...
Oh HOW DARE WHOEVER POSTED ABOUT OBDUCTION. XDDDD

I was going to post that! They have only $140,000 to go before you can reach their base funding!
Cosmo II: HUMANIZED!!! Progress:
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)

http://www.tsqproductions.com
User avatar
Dr.Colossus
Vortininja
Posts: 89
Joined: Thu Aug 02, 2012 20:47
Location: Germany

Post by Dr.Colossus »

This is currently my favourite kickstarter project.

Image
User avatar
Paramultart
VBB's Partner in Crime
Posts: 3004
Joined: Mon Jul 26, 2010 8:36

Post by Paramultart »

Why does a pixel-art-based indie-game need $70,000 to fund? :barf
It better get released for free at that rate!

Also, who has the funds to dump on all these projects? I've seen some terrible Kickstarters with thousands of dollars pumped into them. Maybe I should start asking for funding for my dream projects that aren't being realized.
"Father Mabeuf was surveying his plants"
User avatar
Nospike
Keen Minecrafter
Posts: 1402
Joined: Tue Mar 30, 2010 13:56
Location: Czech Republic

Post by Nospike »

I was very curious about the little ditty Dr. Colossus posted at first, then I was disappointed to find that it's apparently a platformer and not the RPG/strategy mix (think FTL) I'd hoped for. Oh well. :dopekeen
User avatar
Levellass
S-Triazine
Posts: 5265
Joined: Tue Sep 23, 2008 6:40

Post by Levellass »

Paramultart wrote:Why does a pixel-art-based indie-game need $70,000 to fund? :barf
It better get released for free at that rate!

Also, who has the funds to dump on all these projects? I've seen some terrible Kickstarters with thousands of dollars pumped into them. Maybe I should start asking for funding for my dream projects that aren't being realized.
1.) Some people are lavish\greedy.

2.) Nobody, but they spend anyway. This is why the economy is as it is.
What you really need, not what you think you ought to want.
User avatar
Roobar
Vorticon Elite
Posts: 3267
Joined: Tue Jan 08, 2008 16:12
Contact:

Post by Roobar »

Paramultart wrote:Why does a pixel-art-based indie-game need $70,000 to fund? :barf
It better get released for free at that rate!
You should know even better that pixel art is not that easy and takes a lot of time. And considering you have a small team that works entirely on it and should get paid, 70 000 is not that much actually.
Keening_Product
Kuliwho?
Posts: 2167
Joined: Fri Jan 20, 2012 7:02
Location: Tied up in the Oracle Chamber's basement
Contact:

Post by Keening_Product »

It's not a game (though it is fun), but this is pretty neat. Expensive, but neat.

https://www.kickstarter.com/projects/90 ... m-anything

Also looks more fun in a group.
Keening_Product was defeated before the game.

"Wise words. One day I may even understand what they mean." - Levellass
User avatar
DHeadshot
Vorticon Elite
Posts: 1874
Joined: Fri Aug 14, 2009 10:21
Location: UK
Contact:

Post by DHeadshot »

Keening_Product wrote:It's not a game (though it is fun), but this is pretty neat. Expensive, but neat.

https://www.kickstarter.com/projects/90 ... m-anything

Also looks more fun in a group.
Looks like a fun toy but too expensive to be one. Shame really...
Cereal Board!
Deltamatic wrote:Prepositions are things I end sentences with.
(Cereal wiki has sadly died)
User avatar
KeenRush
Android Dummy
Posts: 2560
Joined: Sat Oct 27, 2007 20:57
Location: KEEN1.EXE
Contact:

Post by KeenRush »

I don't get one thing... :confused
How the hell do they afford to work 24/7 for months on a project? Do they get their apartments without paying rent and their food for free? Or is it just the common way that they take the money from the money covering the 'production costs' and just don't talk about that? Or is this one more system that allows people who already have money to make even more of it? (And keep those who can't afford to stay home for months and work on their Kickstarter project out of the game?) It's just that many projects I've read about word this quite abstractly, making it sound that the only thing they use the money for is raw materials and that they do the work for free for months and don't need any kind of income... that it's just their dream they want to make true, no problem about not earning a cent. :dopekeen
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
User avatar
guynietoren
Vorticon Elite
Posts: 886
Joined: Sat Mar 13, 2010 2:57
Location: Kansas City
Contact:

Post by guynietoren »

I'm sure making games and other software it's just living expenses and such. Otherwise development would take years if they had a full time job doing something else. It's just taking payment up front and using their reputation as collateral.
User avatar
DHeadshot
Vorticon Elite
Posts: 1874
Joined: Fri Aug 14, 2009 10:21
Location: UK
Contact:

Post by DHeadshot »

guynietoren wrote:Otherwise development would take years if they had a full time job doing something else.
The ID guys had a full-time job at Softdisk and wrote Keen in their spare time, like many other coders - why does it have to be different now?
Cereal Board!
Deltamatic wrote:Prepositions are things I end sentences with.
(Cereal wiki has sadly died)
Post Reply