Bomberman Tower (Beta)
NEW RELEASE - 0.7.5
Bomberman Tower is a Bomberman-style rogue-lite platformer. It's like an innovated spiritual sequel to Pocket Bomberman. The game revolves around platforming your way through expansive labyrinths, placing bombs and destroying monsters. You can even place bombs in the air and use them as platforms.
There are 12 normal floors and 3 boss floors in the game (the final release would include 5 more floors). Normal floors are procedurally generated, so you won't get the same level with the same traps, enemies, and goal every time you play. If you are defeated, that's it - game over! You only get one chance. If you beat a stage boss, you'll be able to start the game from the next stage. The game saves your progress automatically.
Download Bomberman Tower
There are also 4 playable characters, 2 of which are unlocked at the beginning of the game.
The game has been tested on Windows and Mac, but should also work on Linux/UNIX systems. Please let me know if you have any problems running it.
This is still a beta, so there are likely quite a few unnoticed issues. Please let me know if you encounter any errors or glitches or impassable/unfair areas (the levels are procedurally generated, after all). Screenshots would be helpful. A list of currently-known problems is included in the Version Notes, packaged with the game.
(Preview Video): World 1: Bomber Wolf
(Preview Video): World 3
Bomberman Tower Manual
What's New in Version 0.7.5?
- Stage 3 and its boss, Bomber Mummy, are now in the game!
Each floor is now skinnier and easier to traverse.
There are more items, items are skewed more in your favour, and there are more Hearts.
Some other things have been modified to the player's favour.
Various grapihcs and songs have been improved.
Various glitches have been fixed.
You can now jump against the ceiling for a short time, allowing easier crossing of tight gaps.
"Help! I have questions!"
Q: How do I run the game?
A: If you're using Windows, you can double-click the .exe file to play the game. On Linux, Mac, or Windows, you can use the .jar file. It is a runnable JAR. If you still can't run it, make sure you've downloaded Java on your system.
Q: How do I play the game?
A: The game comes packaged with an HTML manual, with pictures and stuff. Please read it. It's pretty fascinating. I've also included a detailed guide for basic stuff as well as the first stage, its enemies, traps, and the boss.
Q: I hate the controls. Can I change them?
A: Yes. That's in the manual too.
Q: Why is the game so hard?
A: This is a rogue-lite, so it's going to be hard due to the one-life rule and random floor layouts. However, I have taken care with each release to lessen the difficulty in various ways. If you have more suggestions, I will certainly consider them.
Q: Will my save file work in the later version?
A: Yes. Play as much as you want now and don't worry about it. When the final release comes, you won't even have to do anything but download the new version and start playing - all of your progress is saved in a separate file.
Q: This game is a work of art. Truly, it cannot have been made by mortal hands. Are you as unbelievably sexy and awesome as I'm imagining you to be?
A: Yes. As I type this, I sit upon a throne of scantily-clad men AND women, inspiring awe and unconditional love in every soul within a 50-mile radius.
Please enjoy, and leave a comment below. I will try to fix any glitches you find, and if you have criticisms on the gameplay that I've not already addressed here or in the version notes, I will consider them for the final release.
Special thanks to FernGully and DarkFire4114 for pre-release testing.
Thanks to everyone else who has given feedback with each release!