InsaLevs - collective Keen 2 minimalism level pack

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.

Pick your winning level

Poll ended at Sun Oct 08, 2017 23:40

Level 01: PaquoCastor
0
No votes
Level 02: Shikadi
0
No votes
Level 03: Levellord
0
No votes
Level 04: Levellass
0
No votes
Level 05: Quillax
0
No votes
Level 06: Roobar
0
No votes
Level 07: KeenRush
0
No votes
Level 08: Nisaba
2
22%
Level 09: troublesomekeen
2
22%
Level 10: Commander Spleen
3
33%
Level 11: proYorp
2
22%
Level 12: Levellad
0
No votes
 
Total votes: 9

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Levellass
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InsaLevs - collective Keen 2 minimalism level pack

Post by Levellass »

Since it's been 5 working days since the deadline and no new levels seem to be forthcoming, it is time for release.

To learn more about what this level pack is all about, see the actual topic: viewtopic.php?f=3&t=4090

Here is the finished product.

INSALEVS 2

Download here: https://www.dropbox.com/s/pkgzqcq2riwx7 ... 2.zip?dl=0

Simply extract into a fresh Keen 2 folder and run play.bat in DosBox or whatever you're using.


Thanks for the levels, people. Have fun. :dopekeen

If you make playthrough videos, link 'em up. Would be interesting to see. Vote on


There will be a two week voting period to find the best level. Should there be a tie a runoff will occur to reapportion votes. The winner will receive a top secret prize.
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Roobar
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by Roobar »

Well... It's not working. I only see a black window and nothing is loading. I'm using Keen 2 1.31.
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Levellass
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by Levellass »

Are you running the exe or the .bat? Both should work (The bat only has a few tweaks to make the levels play as intended. Is your Keen2.exe 118'672 bytes long?

There's really not much room for upset.
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by KeenRush »

Cool, there goes the morning's productivity...

Edit: It's worth mentioning that the levels are count not just left to right but down and up too. The map is like this:

Code: Select all

01..03..05..07..09..11

02..04..06..08..10..12
Just so people know what to vote and who made what.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
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troublesomekeen
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by troublesomekeen »

Okay. So if you run the batch or the exe from the download, you'll only get a black screen.
This is because the game can't find various things like EGAHEAD and all those quirky but important files.

I recommend starting with a fresh copy of Keen2, and copy-and-replace all the files from the INSALEV2 folder into your fresh Keen2 folder, as one would do in the olden days with Vorticon levelpacks. (Please save backups for future prosperity.)
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by KeenRush »

Oh garg, did you people deliver!! This is such a fantastic level pack. There are some levels that are so brilliant that my voting will need to be randomly chosen between them. I'll write level per level comments later but all I can say now is: wow. I wish I knew people who cared about this kind of thing; I'd like to rave about some stuff seen in this pack like for hours. But it's silent thought for me. :goth
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by Nisaba »

Attention!
Level 10 has a bee in one's bonnet. not sure if this is Spleen special, but opening it in a level editor, there is a whole lot more than this small prison cell. just saying...
out now (link) : Image
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by Levellass »

Yeah, that's a weird one. I assume he knows what he's doing.

troublesomekeen wrote: Mon Sep 25, 2017 6:45 Okay. So if you run the batch or the exe from the download, you'll only get a black screen.
This is because the game can't find various things like EGAHEAD and all those quirky but important files.
Yup, that's what the README.TXT says you should do.

So y'know people, read it.

KeenRush wrote: Mon Sep 25, 2017 5:46 Edit: It's worth mentioning that the levels are count not just left to right but down and up too. The map is like this:

Code: Select all

01..03..05..07..09..11

02..04..06..08..10..12
Just so people know what to vote and who made what.
*Smacks self*

Should've made that more intuitive!

KeenRush wrote: Mon Sep 25, 2017 7:20 I'd like to rave about some stuff seen in this pack like for hours. But it's silent thought for me. :goth
Rave! Rave! I too have much to says, let us see what everyone thinks is right ans wrong and grow better as a result.

For example, completing your level made me want to die, WHY DIDN'T YOU JUMP KEEN? I PRESSED THE BUTTON!
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by KeenRush »

@Nisaba: It's definitely more than it seems... Keep trying. ;)
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Roobar
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by Roobar »

Image

How...
Last edited by Roobar on Mon Sep 25, 2017 19:48, edited 1 time in total.
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by troublesomekeen »

The Spleen level. It's very simple to get through the ceiling. It's probably going to get my vote.
It uses the Scrubs in the most puzzle-y way. After you escape the prison, oh what challenges await....
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PaquoCastor
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by PaquoCastor »

I nearly forgot about this, it feels like ages ago I made my level, time to start on Keen 3. If only my anti-virus didn't false positive mindbelt.

Cool, winner by committee, have no clue what to vote for, but I have time. Is there going to be a last minute extension for the voting too?

I believe I could finish a third of these levels (already two down, both of which are not level 1), but not sure if I'll make the effort for the rest since Doom is taking all my leisure time. Maybe half.

Also: nice warm opening death traps. I'll make sure to not incorporate that in the future.
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by Nisaba »

...as promised, here's the title screen:
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Last edited by Nisaba on Mon Oct 22, 2018 22:59, edited 1 time in total.
out now (link) : Image
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Roobar
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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by Roobar »

OK, my 1st playthrough with many deths, unedited.

https://youtu.be/phpGF3aAXdM

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Re: InsaLevs - collective Keen 2 minimalism level pack

Post by shikadi »

PaquoCastor's Level: I just rushed to the right side of the level, which actually happened to have the teleporter. I feel rather lucky dying only once here.
Levellord's level: In my opinion, a quick and easy level.
Levellass' level: This level succeeded in letting me die in many, many dumb ways...
Quillax' leve:At this point I thought the levels from this levelpack appeared to be a lot easier than from the previous one.
Roobar's Level: Third level I completed without dieing. Thought the death trap at the start was quite mean, I somehow avoided it.
Keenrush's level: At this point I no longer thought this levelpack appeared to be a lot easier than the previous one. Holy fucl, This is an extremely long sequence of very tricky jumps, with another opening death trap way nastier than from the previous level. After some time i gave up and went to explore the level in god mode. No way in hell that i would be able to ever finish this.
Nisaba's Level:Seems like the easy level were concentrated at the beginning. Second time a scrub pushes me away from the exit :crazy . I eventually gave up (after 4 full minutes) because i played this right after keenrush's level and I wasn't that patient anymore + knowing where i was in the level (bottom) with the exit on top i know i had a long road ahead of me.
Troublesomekeen's Level: Initially I went the wrong way, seems like it wasn't the very tricky jump at the bottom that had to be done. I like how the scrubs were used in this level. I think i will give this level my vote.
Commander spleen's level:When I saw how i was trapped in this cage, I thought: damn. It was obvious that there was some way to escape the box, probably involving the scrubs and the fact that the pogo keen sprite has a different hitbox. So after fucl around a bit I managed to somehow go through the roof, but i don't know the exact mechanics for that. After i got out, I was way more carefull than I usually am and after dying once I gave up. Please put a hazard tile inside that box next time.
Proyorp's level: For most of the level I couldn't really situate where I was in the level, damn this was disorientating :dead . Thankfully the jumps weren't especially nasty.
Edit: looking at the map afterwards, was it possible to take a longer route than i did?
Levellad's level:Tell levelladd that he made a fantastic level :birthday

No vid of my own level, sorry :D . I think i "accidently" made it easy enough that it will not give to much problems. (on roobar's playthrough he got to the exit in 2 minutes and he gave up on my insalev1 level, so I think this one is way more doable.)
Last edited by shikadi on Tue Sep 26, 2017 21:25, edited 1 time in total.
nothing usefull here
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