Suburb Shenanigans

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
User avatar
Roobar
Vorticon Elite
Posts: 2923
Joined: Tue Jan 08, 2008 16:12

Re: Suburb Shenanigans

Post by Roobar » Mon Jan 21, 2019 14:50

OK I've managed to finally beat this game. The ending was definitely a surprise. I did not expected that.

As far as bugs are concerned, I need to mention the following after downloading and trying the last version from Nisaba:
1. At the end of this level, you can fall through solid soil ground right before the checkpoint sign:
Image
Image

2. You can get out of the boundaries right up there (top middle in the screenshot):
Image

3. I got the "Insufficient memory" for music in Scudders Burger Bar after saving and loading.

4. I got a game freeze in Casey's Place when saving and loading.

User avatar
keenmaster486
Vorticon Elite
Posts: 503
Joined: Sun Mar 20, 2016 18:29
Location: Tranquility Base
Contact:

Re: Suburb Shenanigans

Post by keenmaster486 » Wed Jan 23, 2019 4:16

I tried to play the game, but my copy of Keen 5 appears to be incompatible with it.

I have version 1.4, after all. But the exe file was KEEN5.EXE, and I had to rename it to KEEN5E.EXE. It still didn't work, getting stuck at the loading screen as if CKPATCH was having trouble with the exe file.

Edit: I am a stupid person. I copied the entire directory over, not just the exe file, and I also forgot to UNLZEXE the exe.
I flermmed the plootash just like you asked.
Very silly indeed: https://audaxeundum.wordpress.com/

User avatar
Bubbatom
Vorticon Elite
Posts: 329
Joined: Sat Oct 23, 2010 0:55
Location: South Australia

Re: Suburb Shenanigans

Post by Bubbatom » Sat Feb 09, 2019 12:21

Hi guys, here is the latest update:

https://www.dropbox.com/s/4gpfx9249jbnp ... s.zip?dl=0

---------------------------------------

The mod is a hell of a lot more stable now due to a bit of juggling of tiles and sprites. I haven't had it crash on me in the last week I've been adjusting other aspects of the mod. There have been a few graphical suggestions from Nisaba and Zilem that I have considered and have implemented most of them. Cyber Zero has been kind enough to lend me his unique BWB tiles so thanks for that! A number of forum members have offered suggestions for various aspects of the mod and I have considered and implemented what I've seen appropriate up until this point. A few tile problems have been addressed too.

A big thanks to 55Avenue for sorting out the music volumes! Very appreciated! The only real issue left in my eyes is the game over crashing which I will talk to Levellass about soon.

I'm looking forward to getting back to work on the Ocflore Project over the next few months. My work has come leaps and bounds since Suburb Shenanigans and I'm excited for everyone to play and experience my next mod!

Cheers
Image

User avatar
Roobar
Vorticon Elite
Posts: 2923
Joined: Tue Jan 08, 2008 16:12

Re: Suburb Shenanigans

Post by Roobar » Sat Feb 09, 2019 14:01

Bubbatom wrote:
Sat Feb 09, 2019 12:21
I'm looking forward to getting back to work on the Ocflore Project over the next few months. My work has come leaps and bounds since Suburb Shenanigans and I'm excited for everyone to play and experience my next mod!
Release on 314? :evil

Grimson
The Dragoner
Posts: 1803
Joined: Tue Jul 14, 2009 6:55

Re: Suburb Shenanigans

Post by Grimson » Sat Feb 09, 2019 23:55

So this mod is all about Billy trespassing into his neighbours' houses and stealing all their candy? His sugar addiction must've finally got the better of him :P
"All those thousands upon thousands of junk foods made for me on the various planets I explored make me wonder how I'm still alive."

User avatar
DoomJedi
Vorticon Elite
Posts: 707
Joined: Mon Dec 14, 2009 11:22
Location: Israel

Re: Suburb Shenanigans

Post by DoomJedi » Mon Feb 25, 2019 7:09

I need to try this :)

Didn't know it was released already.

User avatar
DoomJedi
Vorticon Elite
Posts: 707
Joined: Mon Dec 14, 2009 11:22
Location: Israel

Re: Suburb Shenanigans

Post by DoomJedi » Sun Mar 10, 2019 19:37

So far it looks like alot of fun, alot of creative ideas and such. :love

User avatar
wolfcub7
Vortininja
Posts: 42
Joined: Sat Oct 12, 2013 10:03

Re: Suburb Shenanigans

Post by wolfcub7 » Mon Apr 22, 2019 10:15

Ooh! Thank you! Have been looking forward to this for years.

So far it's lovely! It's such a nice change to explore suburbs on a mundane mission.
I'm so glad CK fandom has so many skilled modders. :) I should look up what else is new, it's probably been a couple of years since I last did.

BUG REPORT:

It crashes with the error message: "RF_PlaceSprite: No free spots in the Spriteriary!"
In "The Mansion" level. When I try to load a saved game.

User avatar
K1n9_Duk3
Vorticon Elite
Posts: 531
Joined: Mon Aug 25, 2008 9:30
Location: Germany
Contact:

Re: Suburb Shenanigans

Post by K1n9_Duk3 » Mon Apr 22, 2019 20:18

wolfcub7 wrote:
Mon Apr 22, 2019 10:15
It crashes with the error message: "RF_PlaceSprite: No free spots in the Spriteriary!"
In "The Mansion" level. When I try to load a saved game.
I guess it would help if you could also upload your saved games somewhere. That would make it easier to reproduce the bug and maybe help the author(s) fix that bug it in a future release.
Hail to the K1n9, baby!
http://k1n9duk3.shikadi.net

User avatar
wolfcub7
Vortininja
Posts: 42
Joined: Sat Oct 12, 2013 10:03

Re: Suburb Shenanigans

Post by wolfcub7 » Tue Apr 23, 2019 8:33

K1n9_Duk3 wrote:
Mon Apr 22, 2019 20:18
wolfcub7 wrote:
Mon Apr 22, 2019 10:15
It crashes with the error message: "RF_PlaceSprite: No free spots in the Spriteriary!"
In "The Mansion" level. When I try to load a saved game.
I guess it would help if you could also upload your saved games somewhere. That would make it easier to reproduce the bug and maybe help the author(s) fix that bug it in a future release.
From what I read from this thread that same bug has crashed other stages before and the author(s) were able to fix them. I think they should be able to spot and fix it in that one too, seeing to that it's nothing new.

User avatar
Nisaba
Vorticon Elite
Posts: 928
Joined: Fri Jan 01, 2016 23:34
Location: The Outpost
Contact:

Re: Suburb Shenanigans

Post by Nisaba » Tue Apr 23, 2019 22:01

wolfcub7 wrote:
Mon Apr 22, 2019 10:15
BUG REPORT:

It crashes with the error message: "RF_PlaceSprite: No free spots in the Spriteriary!"
In "The Mansion" level. When I try to load a saved game.
The save state crash is a known bug. Unfortunately I wasn't able to address those strange anomalies yet. It seems like those save files in question get somehow irrepealable corrupted after a couple of loading times. To be honest, I have no idea why...
The only way to bypass this issue is to avoid loading save states. I admit, that's not at all a hunky-dory solution... sorry about that.
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

User avatar
wolfcub7
Vortininja
Posts: 42
Joined: Sat Oct 12, 2013 10:03

Re: Suburb Shenanigans

Post by wolfcub7 » Wed Apr 24, 2019 13:11

Well, yeah. Before that's fixed this whole game would have to be played through in one go. Or hope that when you have to save and quit that it didn't get corrupted. It's somewhat unplayable with this bug. :(

Hopefully you can figure it out someday.

Anyway, beautiful and fun game. Great job! :)

User avatar
clump
Grunt
Posts: 4
Joined: Fri Oct 23, 2009 11:26
Location: Prague
Contact:

Re: Suburb Shenanigans

Post by clump » Sat Jun 29, 2019 16:59

I was a bit deppressed after the announcement of that new mobile Keen game, so I went to check this forum after a while, and... OH MY GOD! This really raised my spirits. I was looking forward to this mod for years, so I was happy to find out it's been finally released. And wow, it may be the best Keen game I've ever played, official or not. It really feels like natural part of the series and natural progession of Goodbye, Galaxy! and Aliens Ate My Baby Sitter, both in terms of graphics and level design. Many thanks, Bubbatom. I really hope there will be part two at some point in time.

By the way, I also experienced crashes/freezes after loading a game inside some levels, even with the latest version. But it couldn't stop me from finishing the game.

User avatar
Quillax
Vortininja
Posts: 153
Joined: Sat Mar 14, 2015 14:41
Contact:

Re: Suburb Shenanigans

Post by Quillax » Sat Jul 20, 2019 19:26

I beaten it last night! This was definitely a fun journey that is very well-designed! I did come across a couple problems, but I was playing the initial version, so they might have been fixed since then. In case they aren't, though, I'll say that I had insufficient memory for the Scudders place at one time and I went out of bounds going through the garage door on the house by the school bus. I do wish that there is a secret level in this game; I even thought I found the way to one when I found that garage door glitch! :lol

I really love that ending, btw! I hope you'll make part 2 someday! Also, I can't wait for that Ocflore project of yours! You're a really good modder, I'll tell you. I remember playing your Keen 4 levelpack many times back then, and it's very fun! :)

Post Reply