Commander Keen Episode 13 The Ultra Omegamatic 2nd Demo

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DarkAle
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Commander Keen Episode 13 The Ultra Omegamatic 2nd Demo

Post by DarkAle »

Hi everyone. :p
I've uptated my Ultra Omegamatic in...
"Commander Keen Episode 13 The Ultra Omegamatic"

https://www.dropbox.com/preview/5BMP0082.BMP

Here's the link for the 1st demo topic

viewtopic.php?f=2&t=6686

Here's the link for the 2nd demo

https://www.mediafire.com/file/jruavzsl ... 5.zip/file

Have a fun playing
Last edited by DarkAle on Tue Apr 21, 2020 10:55, edited 4 times in total.
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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Nisaba
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by Nisaba »

unfortunately your download link seems to be dead...
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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DarkAle
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by DarkAle »

Nisaba wrote:
Sat Apr 04, 2020 21:17
unfortunately your download link seems to be dead...
Thank you Nisaba. I must send again the link, but this time it will be OK. I give to all of you the version with 7 levels.
It's on the first post
Last edited by DarkAle on Sat Apr 11, 2020 9:53, edited 1 time in total.
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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Roobar
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by Roobar »

Still doesn't work. :dopefish

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DarkAle
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by DarkAle »

Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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Nisaba
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by Nisaba »

uff, that's tough. thanks for all the ammo. I needed it. the Shikadi gave me a hard time. Took a while to realize that they need more than the standard 4 shots to defeat them.

Image

and this level over here reminds me quite a bit of The Alphamatic, am I right?!

Image

this pack feels like you have a lot of fun building it, haven't you?! Lot's of interesting puzzles and challenges. keep up the good work! I'm curious how a full version of this will look like
Last edited by Nisaba on Thu Apr 09, 2020 11:05, edited 1 time in total.
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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DarkAle
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by DarkAle »

Nisaba wrote:
Wed Apr 08, 2020 21:54
uff, that's taff. thanks for all the ammo. I needed it. the Shikadi gave me a hard time. Took a while to realize that they need more than the standard 4 shots to defeat them.

Image

and this level over here reminds me quite a bit of The Alphamatic, am I right?!

Image

this pack feels like you have a lot of fun building it, haven't you?! Lot's of interesting puzzles and challenges. keep up the good work! I'm curious how a full version of this will look like
Yes,Nisaba. I liked a lot The Alphamatic and I taked some ideas from it.
I hope that i finish the full on June
Soon I will create the Episode XIV called The Secret of the Magician and Episode XV with 1 level where Keen battles Mortimer Mcmire
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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Roobar
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by Roobar »

Alright nice levels so far. But I got a crash shortly after right this place:

https://i.postimg.cc/9fWFqhBZ/2020-04-09-3.png

It said "RF_PlaceSprite: No free spots in spritearry!"

Btw, since you're doing a Keen 5 mod ...
Last edited by Roobar on Thu Apr 09, 2020 20:15, edited 2 times in total.

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Nisaba
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by Nisaba »

way back machine
Last edited by Nisaba on Thu Apr 09, 2020 20:24, edited 2 times in total.
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DarkAle
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by DarkAle »

Nisaba wrote:
Thu Apr 09, 2020 19:45
Roobar wrote:
Thu Apr 09, 2020 19:13
Btw, since you're doing a Keen 5 mod and you're making some enemy changes, maybe you can use this for Robored?
ahhhh, Roobar: STOP!
I already borrowed the Robored for FitF. I think we talked about it earlier. if you could, pls remove the image from this post to make Robor's appearance in my more like a surprise. Gonna send you a pm as well with some insights.
I'm with Nisaba because I know only the patch for stun Robored. I hope that you finish Fitf. I like it
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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Roobar
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by Roobar »

Uhmm. Okay. I don't remember, but use it if you will. So yeah.

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DarkAle
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by DarkAle »

Roobar wrote:
Thu Apr 09, 2020 20:15
Uhmm. Okay. I don't remember, but use it if you will. So yeah.
Even I don't use it, thank you Roobar :lindsey
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

banana
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by banana »

I think I got some errors with the Slicestars. They're evil enough as they are, with you cramming them into tight corridors, but I encountered one that was invisible. That's just not fair. It seems to trigger errors when hitting them with the neural stunner. Got a recording here. It sometimes also seems to freeze the game if I hit the invisible Slicestar with the neural stunner.

https://www.dropbox.com/s/cg2ie7bjgdq1m ... r.avi?dl=0

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DarkAle
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by DarkAle »

You must shot they 1 time when you see them. They're stunnable
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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DarkAle
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Re: Commander Keen Episode 13 The Ultra Omegamatic

Post by DarkAle »

Happy Easter to everyone :birthday
Here's a little sneak peek

https://www.mediafire.com/view/z20rmg37 ... 4.bmp/file
Level 10 Fuse Center A4

https://www.mediafire.com/view/vg2wdr0n ... e.bmp/file
Level 13 Greenland Base

https://www.mediafire.com/view/dwew616v ... e.bmp/file
Level 11 Cargo Transit n.1
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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