Portal: Is the cake a lie?
The cake was never a lie.
Throughout the game, GLaDOS tells you all those crazy stuff, but now, when thinking about it;
""Chell reaches a large chamber housing the main GLaDOS unit and incinerates GLaDOS's morality core chip, at which point GLaDOS begins to fill the room with a neurotoxin gas. Chell is able to dislodge and incinerate other sphere-like parts (core chips) which control other aspects of GLaDOS, causing the AI's personality to dissolve. After destroying GLaDOS, the resulting implosion causes Chell and the debris to fly out of the chamber. Chell awakens after the implosion outside on the surface, just inside the gates to Aperture's facility among other debris from GLaDOS.""
So, well, I don't really believe GLaDOS was trying to kill you, I guess everything was a part of the test.
EDIT: By the way, a recipe to the cake found in the game: http://www.planetfortress.com/dfa/portal-recipe.html
Throughout the game, GLaDOS tells you all those crazy stuff, but now, when thinking about it;
""Chell reaches a large chamber housing the main GLaDOS unit and incinerates GLaDOS's morality core chip, at which point GLaDOS begins to fill the room with a neurotoxin gas. Chell is able to dislodge and incinerate other sphere-like parts (core chips) which control other aspects of GLaDOS, causing the AI's personality to dissolve. After destroying GLaDOS, the resulting implosion causes Chell and the debris to fly out of the chamber. Chell awakens after the implosion outside on the surface, just inside the gates to Aperture's facility among other debris from GLaDOS.""
So, well, I don't really believe GLaDOS was trying to kill you, I guess everything was a part of the test.
EDIT: By the way, a recipe to the cake found in the game: http://www.planetfortress.com/dfa/portal-recipe.html
- XkyRauh
- Mortimer's RightHand Man
- Posts: 418
- Joined: Thu Nov 01, 2007 16:32
- Location: San Diego, California
"Remember when the platform was sliding into the fire pit and I said 'Goodbye' and you were like (deep male voice) 'NO WAY!' (normal voice) and then I was all 'We pretended we were going to murder you'? That was great!"
The length, difficulty, and pacing were all pretty close to ideal, in my opinion. Excellent learning curve, witty writing, and a clever premise. I couldn't ask for more. :)
The length, difficulty, and pacing were all pretty close to ideal, in my opinion. Excellent learning curve, witty writing, and a clever premise. I couldn't ask for more. :)