List of Modifications that are made by patches for CG

All discussion about the Commander Genius project (a Keen interpreter + more).
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pizza2004
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List of Modifications that are made by patches for CG

Post by pizza2004 »

I just want people to post what patches they use in their mods, so that we can add the same functionality to CG.
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Levellass
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Post by Levellass »

Whoo boy, this could be a problem.


Common ones are the palette patch (Change the 16 colors) showing the titlescreen at 0,0 instead of its normal location, 32 levels patch, changing speeds of enemies, changing number of shots needed to kill enemies and changing the text files (Incl BWB text, Yorp messages and elder vorticons messages.)
What you really need, not what you think you ought to want.
pizza2004
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Post by pizza2004 »

Okay, the first three are easy, and the Text files and text already works. As for enemy changes, I know it is possible, but I have no idea how easy it would be, and believe instead we should create a module based ai system that lets you replace our ai for a certain enemy/passive to whatever you want.
gerstrong
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Post by gerstrong »

That is what CPhysics class does.
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