Join Commander Keen on an impossible mission to infiltrate and disable a Shikadi space station, the Omegamatrix!
This is a source mod done in the style of a Keen 5 levelpack, but includes many additions to the Keen 5 setting. This is episode 2 of my ‘nostalgic trilogy’ in which Keen must revisit the setting of each Keen Galaxy game while on a new adventure. If you haven’t played episode 1, "Return to the Shadowlands", you can get it here.
Download: Operation Station Infiltration v1.03
Versions included in the download: Linux 32-bit, Linux 64-bit, Windows 32-bit, Windows 64-bit, and 32-bit DOS.
Quick Tips:
- Normal mode is the intended difficulty. Hard is hard and easy is easy.
- Be sure to check the options section of the game in order to configure Omnispeak to your preferred settings.
- The DOS version included still has some issues, but is playable in Dosbox. If you try it and it is running laggy, increase your Dosbox cycles with ctrl+F12 until the gameplay is smooth (this was above 15,000 cycles for me).
- Saved games should be compatible across all versions and updates, unless I specifically have to update the level your save file is in. For that reason I highly recommend having a save file on the world map if you plan a slower playthrough and want to update the game if a new version comes along.
I'd like to thank and give recognition to the following people:
Multimania for taking on the programming for this project; it would not have happened without him! He did an excellent job creating a platform for me to start modding, implementing and getting creative with new features, hunting bugs, and improving things wherever possible. He also took the time to code things in a manner that allowed me to easily adjust various aspects of the game without getting into the code myself—this greatly aided in getting things just the way I wanted them quickly! Thank you, Multimania!
XkyRauh for his incredible music compositions that I feel perfectly represent an ‘alternate universe’ version of Keen 5. All songs were composed by him. My list of songs requests started smaller and grew as things developed; I’m especially thankful to Xky for his willingness to go above and beyond what I originally requested. Thank you, XkyRauh!
Roobar for being my go-to beta tester. I have come to rely on his feedback, attention to detail, and thorough search for bugs in my projects. Several levels were modified as a direct result of his testing videos. Thank you, Roobar!
Fleexy for modifying Abiathar to include a quality of life zoom feature for me. This drastically improved my speed and accuracy in level design. Thank you, Fleexy!
55Avenue, Gridlock, and Nisaba for allowing me to utilize some graphics from their mods, and StupidBunny for his concept art for Robo Blue, and XkyRauh as the originator of the Sparky MK. II. Thank you!
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Operation Station Infiltration Extras:
Included here is the soundtrack in mp3 and midi, creature outtakes and development panels, the series title screens, and an image of the world map.
Download: Operation Station Infiltration Extras
Source Code:
Here's the source code for this project.
Download: Operation Station Infiltration Source Code v1.03
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After you've had a chance to play, do please let me know:
- Did you have a favorite level? A least favorite?
- Which new creature was your favorite? Least favorite?
- Did you find the secret Korath jail cell block in a certain level?
- Did you find the secret level? How was it?
- What did you think of the final level?
- What was your favorite part of the mod? Least favorite?