The Garg's Mod Maze is back in Keeniverse!
The Garg's Mod Maze is back in Keeniverse!
I've patiently waited till the local date is Keen Day to announce my new Keen site, Keeniverse.net! Here it is: http://www.keeniverse.net/ I'm not very happy with the design but I couldn't do any better, and I'll try to make a new one at some point. The important thing is the functionaly and content, right now. (:o And to note, it still misses some of the newest mods, and I haven't added any levels or other stuff yet...)
The big change at TGMM is that it has a tag browsing system. The tags are stored in a cookie, and one may add (green plus) or remove (purple cross) tags, and only the mods that have all of these tags are shown. Alternatively user may click single tags to see mods with those tags and keep adding the new tags that are found that way to the tag cookie. Anyways, I'm getting garged now! I'm sick of explaining, it's not difficult to use, just try it...
My mods are here: http://www.keeniverse.net/m.php?t=Author%3A+KeenRush (This means A New Dope is available again, in case you haven't played it yet. )
The big change at TGMM is that it has a tag browsing system. The tags are stored in a cookie, and one may add (green plus) or remove (purple cross) tags, and only the mods that have all of these tags are shown. Alternatively user may click single tags to see mods with those tags and keep adding the new tags that are found that way to the tag cookie. Anyways, I'm getting garged now! I'm sick of explaining, it's not difficult to use, just try it...
My mods are here: http://www.keeniverse.net/m.php?t=Author%3A+KeenRush (This means A New Dope is available again, in case you haven't played it yet. )
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
It doesn't have to load all the pictures at once unless you choose to view all the mods at once...
Yes, yes, as said, I haven't added the new ones (other than few) yet. But just to say, I don't think there's much more than five missing, there just hasn't been that many released lately... Few small mods, Alien versus Keen... And I don't think it's the last three years.
Yes, yes, as said, I haven't added the new ones (other than few) yet. But just to say, I don't think there's much more than five missing, there just hasn't been that many released lately... Few small mods, Alien versus Keen... And I don't think it's the last three years.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
True, even if the mods aren't in the order they were released (but hopefully not too far off, either). Maybe I should add some way to list the more recent ones... At least for the next design.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
I'll make it so that one can list them with just titles and no pictures.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- entropicdecay
- Mad Mushroom
- Posts: 576
- Joined: Thu Nov 01, 2007 15:00
- Contact:
- Malvineous
- Shikadi Webmaster
- Posts: 382
- Joined: Wed Oct 31, 2007 21:48
- Location: Brisbane, Australia
- Contact:
Looks good! I really like the screenshots you have for the mods - did you take them all yourself? Do you mind if they also get used on the KeenWiki? Do you have a method to link directly to a particular mod? (again, thinking of linking to each mod from the wiki.) I'm guessing that's what the "search by ID" feature is for, so long as the IDs don't change!
One suggestion I have is that the screenshots take up a lot of vertical space when you only have one per line. It would be nice if as many as possible sat side by side, depending on the visitor's screen resolution. I've got some HTML/CSS code that might help here, if you run into trouble.
Oh, and the download link is a bit hard to see - putting some sort of icon next to it might help there.
That is a really good resource though - excellent job!
One suggestion I have is that the screenshots take up a lot of vertical space when you only have one per line. It would be nice if as many as possible sat side by side, depending on the visitor's screen resolution. I've got some HTML/CSS code that might help here, if you run into trouble.
Oh, and the download link is a bit hard to see - putting some sort of icon next to it might help there.
That is a really good resource though - excellent job!
[ KeenWiki | ModdingWiki | Camoto ]
Cheers! Yeah, I've taken all the screenshots on my own, and, this is what I always note, if you see similar shots somewhere on xtra's site that's because he once asked me if he could use my shots and I gave him permission. Yeah, you can use them in KeenWiki. And as for links, yeah, the mod IDs never change.
I might try that reducing vertical space stuff, but can't promise. In a way I like them more when they're not side by side.
Yeah, I'll probably add either icon or different colour or something to the download link.
I might try that reducing vertical space stuff, but can't promise. In a way I like them more when they're not side by side.
Yeah, I'll probably add either icon or different colour or something to the download link.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- ckguy
- Bipship Engineer
- Posts: 1169
- Joined: Thu Nov 01, 2007 17:56
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Nice design, KeenRush! Right away I downloaded A New Dope and then I remembered suddenly that I had made a couple of small levels with the A New Dope tileset. I think they're kind of interesting, definitely challenging (maybe 'obnoxiously hard' is the correct term). Here.
Heh, according to the file stamps, this was all back in last June. Doesn't seem like that long.
Heh, according to the file stamps, this was all back in last June. Doesn't seem like that long.
Thanks, and cool, some dope levels here! Like them a lot, too bad there's only two! Interesting way to mix the themes. Very nice, can't remember seeing many Keen 1-3 engine levels by you (remember this is just my memory, there may well be those). And I know I'm in rust, but what the garg should I do in the second level? I can't get anywhere in it!
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- ckguy
- Bipship Engineer
- Posts: 1169
- Joined: Thu Nov 01, 2007 17:56
- Location: Wakefield, RI, US
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Hmm, I made a level for the Keen 2 level competition, and a Keen 3 level a long time ago that's on Beyond the Pogo. I don't think I ever finished and uploaded any other levels for Keens 1-3. I'm not sure why, I just didn't. They're fun to make, I should do this some more in the future. I've been in a bit of a 'modding utilities mode' for the past year or so. I might take a break and make some levels instead.
In that second level - are you past the ridiculous jump over the fire things right above where you start? I don't even know why I made those so hard, I'm trying again now and I can't do it.
In that second level - are you past the ridiculous jump over the fire things right above where you start? I don't even know why I made those so hard, I'm trying again now and I can't do it.
Ah, yeah, now I remember those.
And nope, could only get past that one orb, but not jump over those three, either hit the ceiling or if got past that then the jump fell short... So I lost my nerves and used the LSR cheat and got past that, otherwise it's a nice level.
And nope, could only get past that one orb, but not jump over those three, either hit the ceiling or if got past that then the jump fell short... So I lost my nerves and used the LSR cheat and got past that, otherwise it's a nice level.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
I'm glad that TGMM is back! But there are more than five mods missing:
Harvey's first Mod
http://levellord.toxicsheep.com/Harveysmod.zip
Benvolio's Puzzle Level
http://www.maguidhir.com/benvolio/benvolio_puzzle.zip
Armageddon II - Pluto Burns (Demo)
http://keenmodding.org/viewtopic.php?t= ... c&start=15
Can you find a download of the newer demo?
Halloween Special
http://levellord.toxicsheep.com/Halloween.zip
The Universe is Toast!
http://www.freewebs.com/yahooseliteleague/Universe1.zip
Aliens vs Keen
http://levellord.toxicsheep.com/AliensvsKeen.zip
How the Vorticon Stole Christmas:
http://www.freewebs.com/yahooseliteleag ... 20xmas.zip
Harvey's Mod II
http://levellord.toxicsheep.com/Harvey2.zip
Christmas Mod II
http://levellord.toxicsheep.com/Christm ... d%20II.zip
Zero X
http://files.keenmodding.org/modcontest ... _place.zip
Xky's Mini-Mod: Save the Quill Sheep!
http://files.keenmodding.org/modcontest ... _place.zip
Commander Keen: Zoltan's Revenge
http://files.keenmodding.org/modcontest ... _place.zip
Harvey's first Mod
http://levellord.toxicsheep.com/Harveysmod.zip
Benvolio's Puzzle Level
http://www.maguidhir.com/benvolio/benvolio_puzzle.zip
Armageddon II - Pluto Burns (Demo)
http://keenmodding.org/viewtopic.php?t= ... c&start=15
Can you find a download of the newer demo?
Halloween Special
http://levellord.toxicsheep.com/Halloween.zip
The Universe is Toast!
http://www.freewebs.com/yahooseliteleague/Universe1.zip
Aliens vs Keen
http://levellord.toxicsheep.com/AliensvsKeen.zip
How the Vorticon Stole Christmas:
http://www.freewebs.com/yahooseliteleag ... 20xmas.zip
Harvey's Mod II
http://levellord.toxicsheep.com/Harvey2.zip
Christmas Mod II
http://levellord.toxicsheep.com/Christm ... d%20II.zip
Zero X
http://files.keenmodding.org/modcontest ... _place.zip
Xky's Mini-Mod: Save the Quill Sheep!
http://files.keenmodding.org/modcontest ... _place.zip
Commander Keen: Zoltan's Revenge
http://files.keenmodding.org/modcontest ... _place.zip
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