Commander Keen HD Remake

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TheRaffy
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Commander Keen HD Remake

Post by TheRaffy »

Hey PCKF,
I assume you know about the Crystal Caves HD, and Secret Agent HD by Emberheart Games published by Apogee Entertainment, that you can find on Steam and on GOG. https://www.emberheartgames.com/

I was hoping and waiting that Primoz Vovk (solo-dev behind Ember) would also do the commander keen games, but it never happened.
Then contacted him like a week ago and he told me that he's too busy with other projects. I assume Wizordum, and maybe already his next upcoming title. This means no keen from his side.

To me it looks like that 3D perspective (Wizordum), once again, "toasted" the "Keen universe", if you know what I mean with that.

But, additionally, I also kindly asked Primoz about the color palette he used for Crystal Caves HD, and I was fortunate that he shared his extended EDESGA32 palette version with me.

With this resource in hand, I realized nothing could stop me from exploring what might be possible. I started remaking some sprites using the HD palette, peeking into the visual potential of a Commander Keen 1–3 remake:
Last edited by TheRaffy on Tue Aug 11, 2026 7:06, edited 3 times in total.
TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

Image

I started with the key cards. It took four sprites until it escalated by adding another four key cards, featuring the E,F,G and H of the Standard Galactic Alphabet.
In two cases I had to drop a width pixel resolution of the char to match the style of the others. but it should still be readable.
Last edited by TheRaffy on Tue Aug 11, 2026 7:07, edited 2 times in total.
TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

Image

Episode 1:
Fun fact the sprite of the teddy is also part of Secret Agent, and that got already its HD version. In other words I was able to look it up and manually convert it to my canvas. Doing this taught me about substituting black outlines inside the sprite.

Also the vacuum cleaner was kinda difficult to nail down, I created seven versions until I was happy.
Last edited by TheRaffy on Mon Jul 27, 2026 20:17, edited 1 time in total.
TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

Image

Foob and Meep:
Yes, this order is a bit random, but why not dooing what's cool first :)
Last edited by TheRaffy on Mon Jul 27, 2026 20:37, edited 1 time in total.
TheRaffy
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Re: Commander Keen HD Remake

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(An idea not meant to be taken seriously)
I experimented with the Meep for fun and created two new meep variants. One square and the other pointed at the top, originally I thought about square and rectangle sound waves, but found out that square and curly brackets would be more funny ] }.

Image
Last edited by TheRaffy on Tue Aug 11, 2026 7:15, edited 4 times in total.
TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

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TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

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TheRaffy
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Re: Commander Keen HD Remake

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Roobar
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Re: Commander Keen HD Remake

Post by Roobar »

Nice! Very creative :garg
TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

Thx!

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TheRaffy
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Re: Commander Keen HD Remake

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TheRaffy
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Re: Commander Keen HD Remake

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Roobar
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Re: Commander Keen HD Remake

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Is it me, or are you using more colors than the color palette?
TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

Yes, I'm using the extended EDESGA32 palette that Primoz used for the Crystal Caves HD remake, That's the whole point of the Commander Keen HD Remake. :garg
TheRaffy
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Re: Commander Keen HD Remake

Post by TheRaffy »

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More on the next page
Last edited by TheRaffy on Fri Aug 14, 2026 10:09, edited 1 time in total.
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