xky1rooms: levels of XkyKeen1 remade as 1-screens

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
User avatar
Levellass
S-Triazine
Posts: 5266
Joined: Tue Sep 23, 2008 6:40

Post by Levellass »

The problem with the difficulty level is you're taking a level that must by necessity have a number of low difficulty challenges plus a wide scope for those challenges and are transforming it into something far more limited.

Do you then try and keep the same overall difficulty (Say number of times needed to try the level before the player passes it) or the same average difficulty (Each challenge is as difficult on average as one in the bigger level.) If the second the level becomes much easier to do, if the first an individual challenge must become far more difficult.
What you really need, not what you think you ought to want.
Post Reply