I AM LEAVING PLEASE HAVE ALL THE ORBKEEN FILES OK

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
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ok?

Poll ended at Fri Mar 14, 2014 14:24

ok
3
38%
keenflag.gif
5
63%
 
Total votes: 8

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Commander Spleen
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I AM LEAVING PLEASE HAVE ALL THE ORBKEEN FILES OK

Post by Commander Spleen »

no point in holding back something for an unknown release date

ALL THE ORBKEEN FILES
Keening_Product
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Post by Keening_Product »

Image

Edit: I mean about the leaving thing. What? I kinda assume that's slightly warped.
Last edited by Keening_Product on Thu Mar 13, 2014 16:04, edited 3 times in total.
Keening_Product was defeated before the game.

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MoffD
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Re: I AM LEAVING PLEASE HAVE ALL THE ORBKEEN FILES OK

Post by MoffD »

Commander Spleen wrote:no point in holding back something for an unknown release date

ALL THE ORBKEEN FILES
What's this leaving? :confused :eek
mortimermcmirestinks wrote: Now I wish MoffD wasn't allergic to me.
Levellass wrote:You're an evil man.
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troublesomekeen
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Post by troublesomekeen »

I will keep them safe, milord! Until your return!
*downloads; extracts*
Oh.... OH!! :O Yeah, he's never gettin' these back from me.. :gimp
http://youtu.be/Cfc4_8XH1oc
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Commander Keen in... Canteloupe Quest!
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Roobar
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Post by Roobar »

Why are you leaving?
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DHeadshot
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Post by DHeadshot »

Not sure if trolling but:
Please Don't Leave! :(
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Ceilick
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Post by Ceilick »

Anyone who has followed Spleen's work...at all...whatsoever, can see what's going on here. :rolleyes

Droidkeen is amazing, one of the best minimods. Fantastic concept and the text files alone were a joy to read.

I like how well you were able to make gameplay driven by point items: the story, the short but atmospheric level design in levels 1 and 3, for level 2 the 'minimalism' in level design followed by the 'intricate' nature of each 'point puzzle' made point collection fun and purposeful. I have NEVER been so angry about having to give up on a point item, let alone popcorn. I appreciated the circular level design which allowed me to find the exit and continue to hunt points without having, necessarily, to backtrack.

What I didn't like:
Level 2 was 25% too long. I reached a point where I got so frustrated over a couple point challenges that I just stopped caring about the easy ones too.

Droidkeen's hitbox height is approximately one pixel into you fucling bastard land. May this was on purpose.

Droidkeen's movement speed/momentum was really jarring at first; I was expecting him to move slower and this resulted in a lot of jump-land-overstep and repeats. Again, maybe intentional.

Incredible feature/bug: Droidkeen can exit the bottom of the world map after level 2, and if going offscreen and trying to enter a level, here be dragons.

Final score 397.

also Roboted :lol
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KeenRush
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Post by KeenRush »

Awesome! :lol My heart stopped before I realized I got trolled. This is a cool minimod with an interesting gameplay, neat graphics achieved with a small amount of pixels. Well done. Got 145 if I remember right. I didn't try to collect points, just when throught. Will try to get all later.

Hoping to see OrbKeen this decade. 8)
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
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Paramultart
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Post by Paramultart »

Wow, this sure improved since I beta tested a few days back.

Why can't you apply that work ethic to OrbKeen?

Anyway, DroidKeen is great, with a surprisingly good storyline.

I can't wait for the sequel, "Keen Drones", where Keen deploys armed hovercrafts to remotely destroy suspected political dissidents on Vorticon VII.
"Father Mabeuf was surveying his plants"
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Levellass
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Post by Levellass »

This will truly shine if made into a full mod.
Paramultart wrote:I can't wait for the sequel, "Keen Drones", where Keen deploys armed hovercrafts to remotely destroy suspected political dissidents on Vorticon VII.
He would have but Commander Bleen was elected instead, so he got to have all the fun.
What you really need, not what you think you ought to want.
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