Keen Meets the Meats (really!)

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Levellass
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Keen Meets the Meats (really!)

Post by Levellass » Thu May 21, 2015 15:41

Get it here: https://dl.dropboxusercontent.com/u/3940020/KeenMTM.zip

I have little to say, this has drained me of all life and love and joy. I am not allowed to say anything about this, I sold my soul to the other two contributors. They will be by shortly to explain to you how awesome this is.
What you really need, not what you think you ought to want.

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szemi
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Post by szemi » Thu May 21, 2015 15:45

And I wanna thank you for my team, who contributed and put so much effort into this mod. :)


Special thanks to:

Levellass
DoomJedi
VikingBoyBilly
troublesomekeen

And thanks for everyone, who supports/supported this project!
Yeah, piece of cake!

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VikingBoyBilly
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Post by VikingBoyBilly » Thu May 21, 2015 15:53

It's really not as awesome as it could've been. If only I had added the "y cant keen crawl" sign.
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Roobar
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Post by Roobar » Thu May 21, 2015 17:33

I'm sorry, but this is unplayable.

Is it intentional to exit the level from here?

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The game crashes when trying to enter the second level.

Also, if I select the low memory mode, it crashes here:

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VikingBoyBilly
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Post by VikingBoyBilly » Thu May 21, 2015 17:54

Oh, well, playtesting one more time would have wasted too much of our time, so congratulations on being our new guinea pig, wiivn! Now go out there and find bugs like no keener has before! :celtic

and that exit's not intentional... I think. It's not something I ever knew about.
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Roobar
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Post by Roobar » Thu May 21, 2015 18:03

Riiiight. One would think that at least the first level is well playtested. The next crash is here:

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VikingBoyBilly
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Post by VikingBoyBilly » Thu May 21, 2015 18:25

That looks like the kind of thing that happens when the maphead, .map, and other associated files haven't all been copied and pasted into the release folder properly... it could be Llass's fault (hey, at least you got to play level 1).

edit: give this a shot. Don't know if it works since I didn't bother testing it, and there's a chance it may take up more space than it needed to.

https://dl.dropboxusercontent.com/u/187 ... eenMTM.zip
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troublesomekeen
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Post by troublesomekeen » Thu May 21, 2015 19:01

Wut. Hey, cmon now. Just give the word and I'da playtested it for 7 hours straight.
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Commander Keen in... Canteloupe Quest!

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VikingBoyBilly
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Post by VikingBoyBilly » Thu May 21, 2015 19:07

troublesomekeen wrote:Wut. Hey, cmon now. Just give the word and I'da playtested it for 7 hours straight.
Levellass said something about "the last playtester complained about that platform cuz it took so darn long, so we made two to cut the time in half" so I assumed that was either you or doomjedi back when it was in an earlier state.

You're welcome to add a Level notes Mach 2 to the notes file (the sequel to the big giant commentary that was my playthrough, which Llass threw a fit at due to my obsessively overcritical nitpicks)
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troublesomekeen
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Post by troublesomekeen » Thu May 21, 2015 19:12

My gosh. The Notes file. Really. That file warrants another fit to be thrown. How can anyone possibly communicate that way? We need a CKMod hotline.
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Commander Keen in... Canteloupe Quest!

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VikingBoyBilly
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Post by VikingBoyBilly » Thu May 21, 2015 19:16

Heh heh, no, it's great, at one point levellass announced that VBB is the greatest and admitted that she has to wear adult diapers... there's no way anybody can hack the accounts on that system, so it had to be her. ;)
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troublesomekeen
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Post by troublesomekeen » Fri May 22, 2015 4:08

This game is hilarious. I really like it. You fellows should be proud.

Running MTM2.bat from VBB's link seems to work the best for now.
Level 2 is some serious business.
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Commander Keen in... Canteloupe Quest!

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Roobar
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Post by Roobar » Fri May 22, 2015 4:36

VBB link crashes even earlier when starting a new game.

If you have some other tips or dosbox options...

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Levellass
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Post by Levellass » Fri May 22, 2015 5:28

See, now I KNEW this would happen. I knew it, but nobody listened to me.

'This enemy is only in one level!' they complained as they ran roughshod over my crash tested levels. 'Let's put them everywhere!' Did anyone care that it would cause endless memory crashes like this? No they didn't.

Well fucl you VBB, fucl you Sz, fucl you everyone. Don't pin this crap on me, I had a stable game ready for release months ago, as if anyone cares.

It's garg and will always be garg and nobody will fix it.
What you really need, not what you think you ought to want.

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szemi
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Post by szemi » Fri May 22, 2015 10:25

Levellass wrote:fucl you Sz
Uhuh... VBB tested the levels, not me!
And one thing, I didn't say you are the faulty!
Yeah, piece of cake!

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