Oh wow! this is awesome news! So you are involved in one of the most disturbing and horrifying games which left my skin crawling for days. Doki Doki Literature Club really took me for a ride. starting out incipiently as a typical anime stereotype kinda game which glitched and twisted on me on multiple levels like a deep twinge. I mean... those of you that know, know...
so, yeah! please reveal some insights. this is really exciting. What kind of hierarchies have you encountered? How big is the team? Did you meet at a regular basis? Were decisions made democratically? Have you had a chance to be involved in the creative process? Are there things that got outsourced? Were you able to stay within the timeline? did you crunch? what about rationalisation of workflow? what was your most favourite task? and which things were like necessary evils? so many questions... I guess I'm just curious