I'll try again. Expect an e-mail laterCommander Spleen wrote:Did you translate it from anti-spam language? jimage AT [g]mail |.com]
Mazes of Doom
- Commander Spleen
- Lord of the Foobs
- Posts: 2384
- Joined: Wed Oct 31, 2007 22:54
- Location: Border Village
- Contact:
- Commander Spleen
- Lord of the Foobs
- Posts: 2384
- Joined: Wed Oct 31, 2007 22:54
- Location: Border Village
- Contact:
JM2008, grab some free hosting at: http://www.000webhost.com
It's a great free host with a ton of flexibility and a sleuth of handy tools/auto-installers, they have browser-ftp too so you can upload it there.
It's a great free host with a ton of flexibility and a sleuth of handy tools/auto-installers, they have browser-ftp too so you can upload it there.
http://jm2006.net23.net/MazesOfDoom.zip now try it
- jimmyjames
- Vortininja
- Posts: 65
- Joined: Fri Nov 02, 2007 0:54
Here's some ideas.
General
* 320 x 200, 320 x 240, 640 x 400 and 640 x 480 are standard resolutions for games.
* Allow people to switch between 'windowed' and 'fullscreen' mode.
* Use your own graphics, I can't stress this enough.
* Smoke effect looks bad, remove the item and play a sound instead.
* Add sound effects (walking, collecting, dying, unlocking, winning, etc)
* Add animation frames.
Gameplay
* Let the player restart the level after dying.
* Candy bars don't open doors.
* Disguise the door puzzles - What if you had to collect tools to fix a ladder instead? Or build a raft instead of using a regular moving platform?
* Change the formula often - Have levels with unique physics like an ice world where you slide on the ice similar to the movement of pacman.
* Reward the player - Give them a life or something every so many points.
Bugs
* Walking into doors without candybars gives you infinite points.
* Enemies have weird patterns and get stuck in walls sometimes.
* Music restarts after you finish a level.
General
* 320 x 200, 320 x 240, 640 x 400 and 640 x 480 are standard resolutions for games.
* Allow people to switch between 'windowed' and 'fullscreen' mode.
* Use your own graphics, I can't stress this enough.
* Smoke effect looks bad, remove the item and play a sound instead.
* Add sound effects (walking, collecting, dying, unlocking, winning, etc)
* Add animation frames.
Gameplay
* Let the player restart the level after dying.
* Candy bars don't open doors.
* Disguise the door puzzles - What if you had to collect tools to fix a ladder instead? Or build a raft instead of using a regular moving platform?
* Change the formula often - Have levels with unique physics like an ice world where you slide on the ice similar to the movement of pacman.
* Reward the player - Give them a life or something every so many points.
Bugs
* Walking into doors without candybars gives you infinite points.
* Enemies have weird patterns and get stuck in walls sometimes.
* Music restarts after you finish a level.
- VikingBoyBilly
- Vorticon Elite
- Posts: 4158
- Joined: Sat Jan 05, 2008 2:06
- Location: The spaghetti island of the faces of dinosaur world for a vacation