Mazes of Doom

You can discuss anything about fan-made Commander Keen games here.
JM2008
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Post by JM2008 »

Commander Spleen wrote:Did you translate it from anti-spam language? jimage AT [g]mail |.com]
I'll try again. Expect an e-mail later
JM2008
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Post by JM2008 »

Commander Spleen wrote:If you email it to jimage at gmaildotcom I can upload it for you.
Have you had an e-mail yet?
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Commander Spleen
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Post by Commander Spleen »

Nope, nothing's shown up...
JM2008
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Post by JM2008 »

Strange, any other way I can get a file uploaded permanently?
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tulip
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Post by tulip »

as I said, I recommend mediafire. If you don't want to make a free account I can upload it to my account, if you mail me your files. (address is in my profile)
Image You crack me up little buddy!
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Commander Spleen
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Post by Commander Spleen »

PM me your email and I'll see if I can get through to you, then hopefully you can just reply.
JM2008
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Post by JM2008 »

Commander Spleen wrote:PM me your email and I'll see if I can get through to you, then hopefully you can just reply.
sent to you in PM

Sorry about the wait for this game guys :(
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Ravey
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Post by Ravey »

JM2008, grab some free hosting at: http://www.000webhost.com

It's a great free host with a ton of flexibility and a sleuth of handy tools/auto-installers, they have browser-ftp too so you can upload it there.
JM2008
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Post by JM2008 »

I'm trying to sort out a link to make public for the download
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Post by JM2008 »

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jimmyjames
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Post by jimmyjames »

Woo!

Will Edit after download!

Edit: Ummm......
It was somewhat playable!
Keen was gray and there was no right animation frame.
The game was not too much fun over all. Basically find the candy bar and walk through the door.

Could be a nice game with some improvement and more variety.
Forget it.
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Ravey
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Post by Ravey »

Here's some ideas.

General
* 320 x 200, 320 x 240, 640 x 400 and 640 x 480 are standard resolutions for games.
* Allow people to switch between 'windowed' and 'fullscreen' mode.
* Use your own graphics, I can't stress this enough.
* Smoke effect looks bad, remove the item and play a sound instead.
* Add sound effects (walking, collecting, dying, unlocking, winning, etc)
* Add animation frames.

Gameplay
* Let the player restart the level after dying.
* Candy bars don't open doors.
* Disguise the door puzzles - What if you had to collect tools to fix a ladder instead? Or build a raft instead of using a regular moving platform?
* Change the formula often - Have levels with unique physics like an ice world where you slide on the ice similar to the movement of pacman.
* Reward the player - Give them a life or something every so many points.

Bugs
* Walking into doors without candybars gives you infinite points.
* Enemies have weird patterns and get stuck in walls sometimes.
* Music restarts after you finish a level.
JM2008
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Post by JM2008 »

I'm making a platform game next which will hopefully be 100x better.
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VikingBoyBilly
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Post by VikingBoyBilly »

I just played it. Loved the music! (Especially Jill of the Jungle and Eat Your Veggies) :dopekeen
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"I don't trust players. Not one bit." - Levellass
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