Commander Keen in “Suburb Shenanigans”
Latest Release / Download: https://www.dropbox.com/s/4gpfx9249jbnp ... s.zip?dl=0
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Keen 5 is required in order to play Suburb Shenanigans. You’ll need to copy KEEN5E.EXE into the Suburb Shenanigans folder. If you don’t own a copy of Keen 5, you can buy it from here: https://store.steampowered.com/app/9180/Commander_Keen/
It is recommended that you play the mod with DOSBox as it has not been tested on original hardware. DOSBox can be download from here: http://www.dosbox.com/download.php?main=1
Simply drag and drop Suburbs.bat onto the DOSBox executable to start playing.
Enjoy playing Suburb Shenanigans!
There will most likely be a few bugs or tile issues I’ve missed while cleaning this thing up over the last couple of days so let me know if you find any problems.
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I’ve spent the last two days and nights churning out the last few major issues with this mod just in time for Christmas! I’m very glad to finally deliver on this project as it’s been close to 7 years since I began this mod! The bulk of the project was completed within the first 2 years but the remainder dragged out due to a number of reasons. Trying to incorporate a boss fight at the end of the game and a lack of motivation are largely to blame for the long wait! On top of that most of my Keen focus shifted to my next project, The Ocflore Project, when I started hitting brick walls. The pinball hobby has also taken me for a wild ride the last couple of years, a true addiction that has hindered my ability to work on keen-related stuff!
This mod didn't turn out the way I planned. I imagined it a lot bigger, with half of the game taking place in the suburbs, and the other half taking place at Billy's School. This wasn't possible due to the tilesets being too small for these two halves. Instead, you're getting the first half. I’m also disappointed that I couldn’t focus my interest on this project enough to include a final boss fight. I feel the end of the game is possibly lacking due to this. If anyone is interested in messing around to include a boss then be my guest, I’ll happily include it if it holds up!
I had a lot of help from Levellass at all stages of this project, without her I wouldn’t have been able to finish the mod! Her patching knowledge is outstanding and the patches that allow for connected levels and V-card doors are integral to the game. Thank you very much Levellass!
I was very lucky to have _mr_m_ and thehackercat compose music for me. These guys deserve a very big thank you for the wonderful tunes they provided for the mod!
Thanks to everyone on the forums for the feedback, criticism and new ideas, without you I wouldn’t have had the motivation to finish this. And thank you all for waiting so long for this, it really has been a long time!
I hope you enjoy the mod!