Duke Nukem Episode 1 TASing and Decompiling
Posted: Mon Jul 27, 2020 23:48
Hello!
I was invited to make this post by K1n9_Duk3 a few months ago. (I guess I check my youtube about as often as he does haha)
I've been speedrunning the game for about a year now and I've done some dabbling in JPC-RR to TAS. I've started teaming up with CrutchCorn to tackle more in depth analysis of the game!
I'd love to chat about your experiences with dn1 and DOS TASing, any help would be greatly appreciated.
Here's a glitch I found by double binding and mashing: https://www.youtube.com/watch?v=dQM0rd3rt0g
-AkillezII
I was invited to make this post by K1n9_Duk3 a few months ago. (I guess I check my youtube about as often as he does haha)
I've been speedrunning the game for about a year now and I've done some dabbling in JPC-RR to TAS. I've started teaming up with CrutchCorn to tackle more in depth analysis of the game!
I'd love to chat about your experiences with dn1 and DOS TASing, any help would be greatly appreciated.
Here's a glitch I found by double binding and mashing: https://www.youtube.com/watch?v=dQM0rd3rt0g
-AkillezII